In this paper, we present a 3D contentgeneration pipeline for filming, modeling and rendering adynamic real-world object. We construct a dome with widebaseline multi-camera setting to capture multi-view videoof motion actors. A new graph-cuts based 3D reconstruction algorithm is also proposed to achieve high reconstruction quality that can match the captured video. Finally, weintroduce a spatiotemporal interpolation technique, whichis suitable for our extremely wide baseline camera arraysto interpolate views at any viewpoint and any time. Experimental results show that our pipeline can model fastmoving scenes, which enable users to enjoy the 3D replaying in slow motion with especially high quality.